Illustration of a lion wearing glasses, smiling, with a vinyl record.

Music Licencing and Royalties Specialists

About

Wasted State traces its roots back to 2006, when Toni Martone, inspired by his three year stint working in music retail, decided that putting out records would be a good idea. It could be said that a brief foray into gig promoting in 2004 was the start, but we’ll gloss over that short lived endeavour! Over the past 25 years, Toni has also managed a venue and worked as a live engineer, as well as release countless records.

During this time, the music industry has changed in ways that were thought as science fiction back in 2001, when the record shop he was working in had a Mini Disc section that many saw to be the future of recorded music. Then the iPod came along.

Of the many topics that raised their ugly little heads over the years, the opaqueness of the royalties side of the music industry reared its head again and again. It felt like for musicians, artists, labels and publishers, it is getting harder and harder to make sure that they’re getting what they are owed, when they are owed it.

One of WSM’s new missions, is to make it easier for everyone to get paid, with the minimum amount of fuss, and expense. Working with a specialisation in music rights and the games and film industries, WSM are well placed to tie together 25 years of knowledge in an adaptive way to suit any rights based project.

Vintage-style graphic with the text 'WASTED STATE MUSIC' and the website 'wastedstate.com'. It features a cartoon lion with glasses, a bearded face, and a vinyl record.

The Services page outlines the core offering of what Wasted State Music specialises in, but if you have a project that requires something a little different, feel free to get in touch. Every artist and project is different and requirements can change and morph as things progress. These aren’t one size fits all services, it’s a basis for working with a company that can adapt and adjust as your project does.

Services

Illustration of a monster wearing sunglasses and holding a vinyl record.

This is just a few of the services that Wasted State Music offer. For more bespoke offerings or to see what we can do for your project, just get in touch.

  • £250.00 Master, £250.00 Publishing

    Heard some great music you want to include in your film, TV, short or game? Getting your licensing squared away ahead of time can avoid a great deal of headaches! Discounts available for bulk clearances. Get in touch for more information.

    For more information on sample clearances, see our Primer.

  • £75.00 per title (max 15 tracks)

    Making sure your tracks are properly registered for royalties is essential. We can administer your catalog on an ongoing basis.

  • From £2000.00 (dependant on scope)

    Get the idea that you’re not getting the royalties that you're due from your existing deals? We take a diplomatic and non-combative approach to making sure that you get the royalties you’re due, without any falling outs.

  • From £2000.00 (dependant on scope)

    Hands on (or off if you’d prefer) music supervision for games, film and TV. Working to your brief and vision to get the mood right.

  • Item description£425.00 per day (discounts dependant on project scope)

    More on the general side, Wasted State Music can act as your in house music specialist, working to your brief. Only pay for the time you use, no minimum commitments, no holes in the budget!

  • Get in touch!!

    Every project is different, and requires a different approach. If you’re working on something that needs more of a customised and bespoke service. Nothing is too small or too big!

  • Get in touch!

    There are discounts for student projects, independent labels and publishers as well as independent games developers. Whether you’re just starting out, or wanting to look at your different options.

  • While we’ll be introducing credit accounts in the future (maybe) each job or project will require a deposit be paid prior to commencement. You’ll receive our Terms of Business with all the details once we’ve spoken about your project’s needs.